My name is Joakim Vestin and I’m a Game Designer who has a big focus on Gameplay. I prefer to have my hands in the development working directly with the game through scripting, level design or QA
The personal projects that I get involved in have a focus on a few but well designed mechanics, where I put effort in enabling space for players to use them in creative ways.
I'm an easy going, chatty guy who loves creating memorable experiences with/for others. Apart from playing and developing games, I usually spend my spare time with friends or experimenting in the kitchen.
Thanks for having a look and don't hesitate to contact me!
About Me
Experience
2018 - Present
Fatshark, Vermintide 2, Darktide
QA Lead (2022/11/01)
QA Tester
2017 - 2017
Doctor Entertainment, Gear Up
Game & level designer
2016 - 2017
Doctor Entertainment, Gear Up
Game design Internship
2013
King of Nordic (Qpad)
Voluntary Tournament organiser
Education
2015 - 2017
Development Skills
-
Gameplay Design
-
Level Design
-
UI/UX Design
-
Documentation
-
Scripting
-
C# - Intermediate / Advanced
-
Python - Beginner
-
Lua - Beginner
-
-
Quality Assurance
-
Community Management
-
Project Management (SCRUM)
Languages
-
Swedish - Native
-
English - Fluent
Software Experience
Game Engines and Level Editors
-
Unity
-
Gamemaker
-
Traktor
-
Hammer Editor (Old & SDK)
-
Warcraft/Galaxy Editor
Art/Illustrations & Level blockouts
-
Autodesk Maya
-
Adobe Photoshop
-
Lightwave 3D
Version Control
-
HG Mercurial
-
Perforce
-
SourceTree
Playgroundsquad Falun
Game Design Education