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My name is Joakim Vestin and I’m a Game Designer who has a big focus on Gameplay. I prefer to have my hands in the development working directly with the game through scripting, level design or QA

The personal projects that I get involved in have a focus on a few but well designed mechanics, where I put effort in enabling space for players to use them in creative ways. 

I'm an easy going, chatty guy who loves creating memorable experiences with/for others. Apart from playing and developing games, I usually spend my spare time with friends or experimenting in the kitchen.

 

Thanks for having a look and don't hesitate to contact me!

About Me

Phone:
Mail: joakvest@gmail.com
Stockholm, Sweden.
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Experience

2018 - Present

Fatshark, Vermintide 2, Darktide
QA Lead (2022/11/01)

QA Tester

2017 - 2017

Doctor Entertainment, Gear Up

Game & level designer

2016 - 2017

Doctor Entertainment, Gear Up

Game design Internship

2013

King of Nordic (Qpad)

Voluntary Tournament organiser

Education

2015 - 2017

Development Skills

  • Gameplay Design

  • Level Design

  • UI/UX Design

  • Documentation

  • Scripting

    • C# - Intermediate / Advanced

    • Python - Beginner

    • Lua - Beginner

  • Quality Assurance

  • Community Management

  • Project Management (SCRUM)

Languages

  • Swedish - Native

  • English - Fluent

Software Experience

Game Engines and Level ​Editors

  • Unity

  • Gamemaker

  • Traktor

  • Hammer Editor (Old & SDK)

  • Warcraft/Galaxy Editor

Art/Illustrations & Level blockouts

  • Autodesk Maya

  • Adobe Photoshop

  • Lightwave 3D

Version Control

  • HG Mercurial

  • Perforce

  • SourceTree

Playgroundsquad Falun

Game Design Education

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